Thursday, August 31, 2006

John Carmack takes on the Next-Generation Video Game Consoles.

A few days ago , i had the pleasure to watch this video from YouTube. I never seen Mr. Carmack speaking in public before. He seems to be a nice and straight to the point geeky guy =P. A true monster from the computer and Video Games history.

When asked about the next-generation game console war(XBox 360 X PS3). He said that both platforms will kick ass , each on its own manner.

Microsoft's strategy actually is to maximize the number of developers for it's new platform and to boost the strength of the XBox as a gaming platform.
With a powerful set of tools, DirectX based API to access hardware features, simple hardware architecture(Simmetric CPU's, PC-like), the recently announced XNA studio (for Indie Developers) etc.

On the other side , Sony isn't interested in maximizing the fame of the Playstation... there's no need to do it for obvious reasons. It's been 10 years that Sony is standing at the top of the world and they will do anything to keep their kingdom safe in the next generation. So , they built a killer (and expensive) machine , with a complex and sophisticated CPU architecture (Cell), Blu-ray Disc Drive , HDMI video output, Bluetooth support.... and the list goes...

Carmack said that the PS3 have more 'theoretical power' than XBox, and emphatized that the development of games for the PS3 will be a tough task due to the uncommon CPU architecture.

But i don't know... i really liked the set of tools for development on the PS3... a nice fraction of the tools are based on open-standards like OpenGL, COLLADA and OpenVG. There are also some cool vendor-spacific middleware stuff like Havok Physics and the highly scalable Kynapse AI Middleware(from Kynogon, AI middleware supplier of E.A , Atari and even the British Aerospace Division =P).
There are rumors that even the GNU tools are being implemented! A gcc compiler for PS3 would be lovely XD!

Well , if Carmack said it's tough it really should be... Let's consider , he made the first FPS engine for the PC with killer and fast paced action. Better: it used to run perfectly on the 386 with a few megabytes of RAM.

I'm really curious to know which platform will reign on the next generation. The history of video games has proved before that a powerful hardware isn't enough for a well succeded gaming platform.Sony really wants to push the gaming to the next level. It's a matter of time for us to know if Sony is pushing too hard or not..


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